Friday, April 18, 2014
Wizard101's release of Khrysalis Part 2 brought with it three new sets of spells. The first was a set of Shifts (HERE), then globals (HERE), and the third is three new shadow spells! While my original prediction that the first set of shadow spells would be related to the Moon school, the next the Sun school, and the last the Star school was incorrect, these new shadow spells are definitely an adequate substitute. Let's give them a look.
Tuesday, April 15, 2014
Tuesday, April 8, 2014
Not long ago, the Pirate101 Test Realm opened and introduced a Skull Island expansion - three new quest chains for three of the members of Ratbeard's crew in Traitor's Cave. Each one has its own five-fight instance at the end containing a boss that drops items that you might want to check out even at level 65!
Sunday, April 6, 2014
Saturday, April 5, 2014
With Wizard101's release of Khrysalis Part 2, there comes three new sets of spells. The first I'll be covering will be the new shift spells. Much like crafted spells, there provide a number of unique effects along with some damage. They have the potential to be very powerful, but do they live up to our expectations upon closer review?
Tuesday, April 1, 2014
I've got a very special post today! As part of a joint effort between a number of bloggers, I've been able to nearly perfect a few methods of increasing your drops in Pirate101! That's right, get exactly what you're after without the endless hours of farming you'd spend before... all with a few relatively simple tricks.
Friday, March 28, 2014
First, I got some inspiration (HERE). Now I'm ready to decide what I'd like to start collecting and begin putting together pieces that I have. From there, I'll have to decide how I'll be improving and expanding on those collections. For now (the second of four posts in the series), I think it's time to take a look at what I'm interested in.