tag:blogger.com,1999:blog-6640395775212642852.post7390904409899904023..comments2023-06-03T09:31:54.495-05:00Comments on Swordroll's Blog | Wizard101 & Pirate101: Lost and Found: School OriginalitySwordrollhttp://www.blogger.com/profile/03584492355650426899noreply@blogger.comBlogger8125tag:blogger.com,1999:blog-6640395775212642852.post-33058576930373396942014-06-27T10:59:24.653-05:002014-06-27T10:59:24.653-05:00And to think, all the trouble started when Celesti...And to think, all the trouble started when Celestia came out.Ethan S.https://www.blogger.com/profile/17008044061452703859noreply@blogger.comtag:blogger.com,1999:blog-6640395775212642852.post-83579443665120677992014-03-19T20:38:23.058-05:002014-03-19T20:38:23.058-05:00I don't get why everyone thinks that storm is ...I don't get why everyone thinks that storm is overpowered. I am currently level 58 in Celestia and I die in every battle 4 or 5 times before I win. storm may be a bit OP hades but that is not until level 90 so storm is the worst class until then.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-6640395775212642852.post-45271708169916215192014-03-02T04:03:03.432-06:002014-03-02T04:03:03.432-06:00Interesting. I actually don't think the gaps ...Interesting. I actually don't think the gaps should be filled. Why should they? Each school must have its weakness or we would all play the same! <br /><br />In fact, I didn't like seeing all schools having their own "efreet". That is a special Fire spell, and now other schools have it for less pips?!<br /><br />Accuracy for hard hitting schools needs to go down, not up.<br /><br />This shouldn't be about levelling the playing field, this should be able having strengths and weaknesses and letting each play learn their school well, instead of one size fits all.<br /><br />MMorgrimhttps://www.blogger.com/profile/10711268095062312621noreply@blogger.comtag:blogger.com,1999:blog-6640395775212642852.post-48568428313209939992014-02-26T15:37:00.069-06:002014-02-26T15:37:00.069-06:00Ice is powerful. This is my opinion:
Storm
Fire
...Ice is powerful. This is my opinion:<br /><br />Storm<br />Fire<br />Balance<br />Ice<br />Life<br />Myth<br />DeathTyler Dreamnoreply@blogger.comtag:blogger.com,1999:blog-6640395775212642852.post-80244164502628290572014-02-23T16:15:59.419-06:002014-02-23T16:15:59.419-06:00Um, Death is not the weakest. You have everything ...Um, Death is not the weakest. You have everything right until life. It's:<br /><br />Storm<br />Fire<br />Myth<br />Balance<br />Death<br />Life<br />Ice.<br /><br />The reason Death is stronger than life is: My rank 8 Skeletal Dragon card does more damage than life's rank 10 Spinysoar (I don't think spelled correctly) card.Anonymoushttps://www.blogger.com/profile/00316296609883206805noreply@blogger.comtag:blogger.com,1999:blog-6640395775212642852.post-56026660085916678792014-02-23T02:16:11.602-06:002014-02-23T02:16:11.602-06:00Swordroll. You should have promoted my spell ideas...Swordroll. You should have promoted my spell ideas or at least the Message Boards that involve talking about what new spells and abilities should be introduced into the next arc and KR II. This way your followers can get a better idea on the basic concept that many Wizards want. <br /><br />And for the fun of it I'm going to list the Schools in order from Strongest to Weakest.<br /><br />Storm<br />Fire<br />Myth<br />Balance<br />Life<br />Ice<br />Death<br /><br />~Sincerely, Hunter/Umbra/Emerald/Liam...Anonymoushttps://www.blogger.com/profile/10287357216173003971noreply@blogger.comtag:blogger.com,1999:blog-6640395775212642852.post-73855069086288266722014-02-23T02:11:43.102-06:002014-02-23T02:11:43.102-06:00If storm gets their DoT at 11 pips then it will ta...If storm gets their DoT at 11 pips then it will take time of course but they will also have time to aura, blade, trap, shield and many other things to do a kill in a round.ThatFrostweaverhttps://www.blogger.com/profile/15948606787605451952noreply@blogger.comtag:blogger.com,1999:blog-6640395775212642852.post-50049006856976004572014-02-23T01:12:44.150-06:002014-02-23T01:12:44.150-06:00As a primary Myth player, I am inclined to agree w...As a primary Myth player, I am inclined to agree with your outline of the need for a stronger AoE. However, Humongofrog is very economical - attach a Colossal to it and it does about double its damage (540-600). I find that simply using a blade then Humongofrog over and over is very effective in dealing with mobs, and I can't see myself incorporating an 11-pip AoE into those brief mob battles.<br /><br />That said, such a spell could be very useful with bosses, who typically have a minion at their side - especially in cases when they have 3 minions. That's why I'm rooting for an 11-pip AoE. In a way, my Myth character will become a lot like my Storm, where I only use the very powerful Sirens on bosses.<br /><br />When Kingsisle does add 11-12 pip spells though, I certainly hope they cut Elemental schools a break and increase the maximum amount of pips available. On rare occasions, I get max pips but don't have enough power pips for my 10-pip spells.<br /><br />That's enough for one comment though, the possibilities for what spells and gaps will be filled in the future are endless :P<br /><br />Arlen Dawneyeshttps://www.blogger.com/profile/18197220261327917152noreply@blogger.com