tag:blogger.com,1999:blog-6640395775212642852.post7414257589900517092..comments2023-06-03T09:31:54.495-05:00Comments on Swordroll's Blog | Wizard101 & Pirate101: Level 90 Waterworks-Style Gear Needed?Swordrollhttp://www.blogger.com/profile/03584492355650426899noreply@blogger.comBlogger9125tag:blogger.com,1999:blog-6640395775212642852.post-23977498633773526192013-08-11T01:09:58.163-05:002013-08-11T01:09:58.163-05:00Lvl 90 and still usuing my waterworks gear, with t...Lvl 90 and still usuing my waterworks gear, with the exception of my crafted 86 boots :)Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-6640395775212642852.post-71625415137013719152013-05-29T11:44:50.664-05:002013-05-29T11:44:50.664-05:00Honestly, think we have enough gear that's div...Honestly, think we have enough gear that's diverse. Waterworks gear is unique to every school, think KingsIsle should make more dungeons and have better stats for the overall wizards. People are entitled to do as they like, some people want official gear while others prefer different things.<br /><br />As for the decks, it would be better with more space to add in more additional spells. There's different decks people can use, no need to try to implement only one type on every high-ranked wizard. Think KI should follow a more traditional path and add more diversification to make things better for all wizards - think of everyone as a whole. M.W.Shttps://www.blogger.com/profile/02954949362603743503noreply@blogger.comtag:blogger.com,1999:blog-6640395775212642852.post-24353706095053937892012-12-14T14:44:41.438-06:002012-12-14T14:44:41.438-06:00i totally agree that kings isle doesnt catch all s...i totally agree that kings isle doesnt catch all strategy's... my strategy is healing and in the mean time blade and trap untill i find one of my spells to one hit k o my opponent... that means i need loads of heal boost and a high resist for all schools with high crit block... there is no gear combination that let me get that status! not even crafted gear has such defensive combination... they should get gear thats focused on one or more status (up to 4 statusses at max), you could think of my playing style, wich would require universal resist, incoming and outgoing heal boost and crit block... for more offensive players maybe crit with damage powerpip chance and accuracy/pierce... this way everyone could get the status to fit its playing style... hope kings isle reads this and use this ideaAnonymousnoreply@blogger.comtag:blogger.com,1999:blog-6640395775212642852.post-46242681415228887862012-12-13T16:01:06.653-06:002012-12-13T16:01:06.653-06:00I really have to agree with you, Swordroll. The wa...I really have to agree with you, Swordroll. The waterworks gear is a bit outdated, but people are combining the crafted gear with the waterworks gear. That's not a bad idea for anybody.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-6640395775212642852.post-34665401411690970352012-12-13T15:46:49.314-06:002012-12-13T15:46:49.314-06:00I agree.
I agree. <br />Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-6640395775212642852.post-80465391560799337522012-12-12T16:51:37.418-06:002012-12-12T16:51:37.418-06:00I just don't like the 5-cards-then-reshuffle-a...I just don't like the 5-cards-then-reshuffle-and-lose-4-pips strategy.<br /><br />-a different anonymousAnonymousnoreply@blogger.comtag:blogger.com,1999:blog-6640395775212642852.post-65316643067785174242012-12-12T11:58:32.983-06:002012-12-12T11:58:32.983-06:00Kingisle should make more diverse gear, just putti...Kingisle should make more diverse gear, just putting more powerful gear for higher level is one, but when they give the same stats with some slight differences, it's not right. You're deck example is really good. There is no diversity! Each player is unique in each way. Adding gear with many different stats will mean that they will cover more players styles and that means more players will have an easier time playing the game. For example let's take an lvl 25 deck, no school speciality. It has 35 total card space, max 4 copies and 10 sideboard. You can put that in so many ways, like 9 sideboard, 3 max copies, 40 total or 32 total, max 4 copies, 5 sideboard and 2% accuracy for all spells.<br /><br />Kingisle should let their creative side free.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-6640395775212642852.post-51057103250847337812012-12-11T20:53:13.138-06:002012-12-11T20:53:13.138-06:00Actually, 64 cards entirely fills the deck space. ...Actually, 64 cards entirely fills the deck space. Since I don't think we'll ever have multi-page decks, I'm guessing that's it. We'll get more space for Treasure Cards, though! KingsIsle is probably adding health and healing boosts for this reason, too. <br /><br />In addition, elite groups like the Mercenaries For Hire practice small and concise deck strategies that tend to work well. While there are certainly situations where bigger is better, learning a variety of methods can be helpful, and every battle is currently more than possible with 64 cards or less! :)Swordrollhttps://www.blogger.com/profile/03584492355650426899noreply@blogger.comtag:blogger.com,1999:blog-6640395775212642852.post-73900603103691546152012-12-11T20:48:04.645-06:002012-12-11T20:48:04.645-06:00I think the deck ideas are okay, but its missing O...I think the deck ideas are okay, but its missing ONE thing. we NEED more than 64 cards!!Anonymousnoreply@blogger.com